The firats are rats infuenced by the presence of the red shard. This particular firat is exposed to the comsic corruption. Usually the firats are lively rats that like hot environments and volcanos they dwell nearby and make tunnels where they live. Most of the times they are pretty naughty but friendly. Some

Corrupted Firat
Armor Class 13
Hit Points 14 (3d6 + 3)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 (-4) | 16 (+3) | 12 (+1) | 5 (-3) | 12 (+1) | 5 (-3) |
Skills Stealth +5
Senses darkvision 60 ft., passive Perception 11
Challenge 1 (200 XP)
Resistances: acid, fire, poison
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) fire damage.
Darkbolt (Recharge 5-6). Ranged Spell Attack: +4 to hit, range 120 ft., one target. Hit: 11 (2d10) fire/necrotic damage.
Keen Smell. The rat has advantage on Wisdom (Perception) checks that rely on smell.
Hadar’s Hunger. Whenever the rat deals damage with its Bite attack, it regains hit points equal to half the damage dealt.
