
Bandit Rogue
AC: 15 (Leather Armor) HP: 27 (6d8 + 6) Speed: 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8(-1) | 16(+3) | 12(+1) | 13(+1) | 10(+0) | 14(+2) |
- Skills: Stealth +6, Perception +2, Deception +4
- Senses: passive Perception 12
- Languages: Common, Thieves’ cant
- Challenge: 1/2 (100 XP)
- Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
- Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
- Sneak Attack (1/Turn). The rogue deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the rogue that isn’t incapacitated and the rogue doesn’t have disadvantage on the attack roll.
