Race: Human but perhaps quarter elf. (Her great grandmother was lost in the war against Norixia)
Class: Rogue (Arcane Trickster)
Background: Criminal (Burglar)
Alignment: Chaotic Neutral
Languages: Common, Elvish, Draconic, and several others (thanks to her Comprehend Languages spell)
Appearance
Seraphine is a woman of striking appearance, with silver hair that she keeps in a loose braid, and bright, intelligent green eyes that seem to sparkle with mischief. Her skin is a light olive, a testament to some part of her having an elf heritage. She is often seen wearing a long, dark cloak, under which she hides various trinkets and artifacts. Despite her age, she moves with the grace and agility of a much younger woman.
Shop: Thorne’s Translations and Antiquities
Located in Ularansa, the crown jewel of the Messos Archipelago, Seraphine’s shop is filled with shelves of ancient artifacts, scrolls, and books in various languages. The air is heavy with the scent of old parchment and dust. A back room, locked and heavily warded, holds her most precious and dangerous items. Her shop and home offer a breathtaking view of the city and the majestic volcanic island that is the source of red essence.
Personality
Seraphine is a woman of many contradictions. She is charming and friendly, always ready with a story or a joke, but there’s a secretive side to her that she doesn’t let many see. She has a deep love for history and the ancient world, and she can spend hours talking about her collection. However, she becomes evasive when asked about her past or the origins of her artifacts.
Skills
Seraphine is a skilled rogue, with a particular talent for burglary. She is also a capable spellcaster, with a focus on spells that aid in her work as a translator and antiquarian. Her signature spells are Comprehend Languages, Identify, Detect Magic, and Distort Value.
Backstory
In her younger days, Seraphine was a member of a notorious group of thieves known for their daring heists of ancient sites. The most infamous of these was the failed heist of the Zenidorian storage facility, which held relics from the fallen draconic empire of Norixia. After the heist went wrong, Seraphine fled to Miralamba, where she sold off some of her ill-gotten artifacts to start a new life. She later moved to the Messos archipelagos, where she opened her shop. Despite her new, more respectable life, Seraphine still yearns for the thrill of a good heist.
Artifacts and Services
Seraphine’s collection includes a variety of interesting and rare items, from magical devices to ancient relics. Some of her notable items for sale include:
- Dwarven Puzzle Box (500 gold pieces): An intricately carved box with a magical lock mechanism. It’s enchanted with a non-detection spell and contains a small compartment that can hold an item the size of a very small ball.
- Ancient Music Box (800 gold pieces): A beautifully crafted music box that plays a soothing melody when charged with magical energy. If charged with black essence, it can cast a Hypnotic Pattern spell.
- Fossilized Dragon Scale (500 gold pieces): A scale from a dragon that lived hundreds of years ago. It carries a potent residual energy and could be used to create a powerful magical item.
Seraphine also offers translation services at the following rates:
- Basic Translation (Common languages like Elvish, Dwarvish, etc.): 2 gold pieces per page
- Advanced Translation (Rare or ancient languages): 10 gold pieces per page
- Deciphering (Encoded or ciphered texts): 20 gold pieces per page
Rumors and Mysteries
Seraphine’s collection is a testament to her belief that there was a civilization before the known history, a civilization that perhaps met a cataclysmic end. She doesn’t know the specifics, but these artifacts are her way of piecing together the forgotten past. Among her collection are technologically advanced relics from the Golden Age of Archaia, when the High Elves flourished and mastered planar travel and magitech. These relics, though ancient and often inscrutable, are a testament to the ingenuity and ambition of the High Elves.
One of the most remarkable pieces in her collection is an ancient device that, when activated, projects a map of the world as it was before the Rift of Hadar. This map shows a world vastly different from the Archaia of today. Where the Messos Archipelagos now stand, there was once a different continent, lost now to the deep seas after the cataclysmic events that marked the end of the Twilight Age.
Despite her past and the secrets she keeps, Seraphine has found a place for herself in Ularansa. She is a respected member of the community, known for her knowledge and her willingness to share it. Yet, there are always whispers about her collection, about the strange and powerful artifacts she possesses, and about the secrets she might be hiding. But Seraphine just smiles and changes the subject whenever these rumors are brought up. After all, a little mystery is good for business.
Knife Collection
Seraphine has an impressive collection of knives displayed on a wall behind her counter. Each knife has a story, and many of them are from individuals who have tried to rob her. Here are a few notable examples:
- The Shadow’s Dagger: This sleek, black dagger once belonged to a thief known only as “The Shadow”. He tried to rob Seraphine’s shop one night, thinking he could outsmart the old rogue. He was wrong. Seraphine caught him in the act and disarmed him with a swift and precise throw of her own dagger. The Shadow fled, leaving his signature weapon behind.
- The Pirate’s Cutlass: A small, ornate cutlass that once belonged to a notorious pirate captain who thought he could intimidate Seraphine into giving him a valuable artifact. Seraphine, unfazed, challenged him to a game of Dragon’s Dice. The pirate lost and left his cutlass as payment.
- The Assassin’s Blade: A thin, deadly blade with a hilt wrapped in red leather. It belonged to an assassin who was hired to eliminate Seraphine. The assassin underestimated her, and Seraphine turned the tables on him, disarming him and sending him running. She keeps his blade as a reminder that she’s not an easy target.
- The Duelist’s Rapier: A finely crafted rapier with an intricate hilt. It belonged to a pompous nobleman who challenged Seraphine to a duel over a perceived slight. Seraphine won the duel without breaking a sweat and claimed his rapier as her prize.
- The Burglar’s Shiv: A crude, makeshift knife that was left behind by a desperate burglar. Seraphine found it amusing and decided to add it to her collection.
